(59) Bael 1013AS: the Dwarven fortress
- INTO THE DWARVEN HALLS ONCE MORE
8 Bael-monath
Ebberk told us that we must travel about a week to the small town of Blasingdell and then a few days beyond to the fortress. It was mostly a quiet journey, travelling in style in the wagon, with me and Cuthain doing most of the driving. The exception was one afternoon when something spooked the horses, and they bolted and flipped us over!
14 Bael-monath
Reaching Blasingdell, we prepared for our trip up into the hills by purchasing winter clothes from Tolm the merchant – the cold weather was beginning to bite. Lowan did a bit of digging and soon found townsfolk willing to tell of the legend of Durgeddin the Black, the master weaponsmith of Khundrukar. From the secret stronghold he and his clan ranged, attacking the orcs again and again until, perhaps a century ago, the orcs somehow found and sacked the fortress. Nevertheless, it was said that in the deepest vaults there may still lie fine blades to be found …
A further three days climb into thickly wooded hills, under Ebberk’s guidance, brought us to Stonetooth, the rock formation which marked the entrance to the fortress – and a suspicious plume of smoke rising from somewhere beyond.
17 Bael-monath
We sent Ebb a little closer to investigate and, having realised that the doors were guarded by a pair of orcs, we cautiously inched closer. Lowan and Alathor both cast Sleep on the guards, and then Ebb snuck up and pushed them over the edge of the hill! Harsh but fair. Despite Ebb’s entreaties the rest of us moved closer.
Other orcs within the fort had by now noticed that the guards were missing, at which Ebb downed a potion of Invisibility and ran for the door before they could seal it. Unfortunately, no sooner was he inside, than the door was slammed shut – clearly, we needed to be inside as soon as possible before the potion ran out! We rushed the doors, protecting Lowan (suddenly becoming a rather central figure, I hope he was noticing!) as he read his Knock scroll to open the door. Inside, our cover comprehensively blown, we quickly became embroiled in a fight on three fronts. Lowan felled an orc with one blow, as did Cuthain, while I took out two in the same fluid movement! I’m getting quite good at this sword-swinging lark hehe. A deep chasm lay immediately behind the doors – this seemed to be a guardpost for the main fortress. Unfortunately, despite Traugar’s best attempts at spellcasting using his darksight, one of the orcs cut the ropes holding up the bridge across and ran off. We found an alternative passageway and, having located a secret door, opened out into a large barracks room where we disposed of four further orcs – although an Elder ran off before we could finish him off too. We found him a little later – along with two wolves and an Ogre. I was left unconscious and severely wounded, as was Cuthain, but Lowan apparently struck the final blows on the Ogre over my prone body. My hero!!
18 Bael-monath
We rested up until the next morning, and then continued onwards through more caverns. In one we rescued two prisoners, married farmers called Geradil and Courana, who had been seized by the orcs. They were clearly terrified and half-starved, so we felt there was little choice but to take them home. It took us a day to reach their isolated farmstead, but the look on the face of their father, Torrill, told us at once our effort was worthwhile. In return they gave us four healing potions, put us up for the night, and made us friends for life. We left them some coins too in recompense for their traumas.
21 Bael-monath
Carefully we made our way back into the complex, although we were pretty sure from the eerily empty chambers we found that, during our absence, the remaining occupants had fled elsewhere. Perhaps they had gone deeper into the fortress, for, after getting singed in a fire trap, we found steps leading down to a lower level which Ebberk told us was known as the Glitterhame. And glitter indeed it did; downstairs we found a cavern lined with an incredibly beautiful array of gemstones and minerals, flickering in the light and reflected in an underground river. Exploring further, we fought lizard-like creatures and found much evidence of orc activities. One slightly crazy plan involving me climbing down a river tunnel nearly got me killed by being ensnared in the mouth of a large lizard (long story), but thankfully Cuthain was able to follow using a magical potion and heroically come to my rescue.
No sooner had we got back to the entrance cavern than we were set upon by some enraged troglodytes, a tough battle but swung in our favour by a great blow from Lowan, who then, despite being knocked over, proceeded to sing us on to victory while prone on the ground! What a man.
22 Bael-monath
With that, we descended to yet another level, one that Ebberk told us was known as the Sinkhole. Down here we fought a horrible grey oozey thing, crossed an underground river, and waded through stagnant water to retrieve two potions Lowan had detected. Much, much worse was a ferocious encounter with a Roper which seemed determined to feed upon us to ease its raging hunger … I did my best in the heat of the melee but things were looking very bleak indeed until, thankfully, Alathor inspired Cuthain, with a brilliant leap of imagination, to persuade it to spare our lives in return for something more to its taste - the promise of some orc-meat! All we had to do now was find the missing orcs then.
In the meantime, we were free to carry on exploring. Ebberk, however, had run off at the merest sight of the Roper and sadly we found him impaled on a troglodyte spear a short while later. We carried him back to a dwarven tomb-chamber we had found in the Glitterhame and gave him an appropriate send-off. On this level was one remaining door we had not previously been through and, thinking better of facing the Roper again, we took this option. Eventually (trapped doors not withstanding) we found our way up to an astonishing dwarven hall, constructed to a staggering scale and grandeur but defiled by orcish graffiti. Traugar was not happy. He was even less so when he realised that the dire warnings being shouted out to us to leave were in the dialect of the Duergar – evil dwarves, and ones that could not only change shape but assume invisibility. Sure enough they sprung out of thin air and began attacking. We routed some of them, but others simply vanished again …
Entering another formerly glorious chamber, once clearly a shrine room, we fought two skeletons and an undead orc warrior. I heroically charged into battle with them but was knocked to the floor in doing so; I felt strangely listless afterwards too. In the meantime, though, the others had Turned them, and deduced that the other corpse in the room was none other than Durguddin’s himself. I still felt very weak indeed and so we decided to blockade the door and rest overnight. Within a few minutes, however, the Duergar were back, demanding through the door that we leave their territory. Seeing as they threatened to cave in the doorway and bury us alive if we declined, we had little option but to do as they said. They cared little what we did in the rest of the complex as long as we gave our word not to enter Durguddin’s furnace to the south, which they had now claimed as their own.
We hadn’t made it very far at all when we were spooked by a ghost but eventually we saw it off and tried to rest once again.
23 Bael-monath
We were not interrupted for the remainder of that night, but, even so, I never felt quite the same again after that encounter in Durguddin’s chamber – I seemed to have been left permanently drained in some way. In fact, it was turning into a spectacularly bad day all round for me. In the next encounter I was half crushed to death by a carpet (?!)
Room after room beyond here was littered with dwarven corpses, much to Traugar’s distress. In one we had more than a little trouble with a wizard named Idalla, who tried to persuade us she was trapped here, and then, when Cuthain declared that he could sense an aura of evil and attacked her, promptly enchanted us to begin arguing and – worse – fighting each other. Not our finest moment really! Eventually she vanished into thin air, and (very gradually) the charms wore off. After spending quite some time searching for other routes from the apparent dead-end we then found ourselves in, we at last discovered an opening into a huge cavern, with a precarious-looking ladder descending from the ledge we had emerged on. Nevertheless, we made it safely down, and began carefully picking our way along what seemed likely to be the same rushing underground torrent we had seen previously.
Sadly, it led us only to the lair of a Black Dragon – small as these things go, I gather, but quite big enough to make a terrible mess of us. Only Alathor, Lowan and I were eventually left standing, and Lowan was stuck on the far bank of the river from us anyway. And so it made us a deal: leave with our lives but surrender all of our equipment, or be killed. Now, I had found myself in these dire situations far too many times for comfort in recent days, and I was furious. Death before dishonour is a code I begin to find myself increasingly believing in. I refused to down arms, despite Alathor having already given in and beginning to strip our comrades’ bodies to hand over to the dragon! I was left powerless to intervene any further by another blast of acidic breath which brought me to my knees. I hid my Headband and considered throwing Shatterspike into the river rather than surrender it. In the end, though, I settled for knowing that I shall ease my intense frustration by slaying the beast and retrieving it. Whether I can forgive Alathor for meekly surrendering, however, I’m not so sure …
25 Bael-monath
We have decided to avenge ourselves while the wounds, both literal and figurative, are still fresh. Having spent a day healing ourselves, we have accumulated a motley assortment of acquired weapons from the bodies of previous foes, plus the weapons Lowan still had from being unbowed, and are about to re-engage it with all the might (and summoned porpoises) we can muster …
In the event it was ridiculously easy in comparison with last time; we must have been very close to bringing it down and left it severely damaged. We didn’t even have to engage it in combat, as the porpoises did their job remarkably effectively and the dragon withdrew into the depths. We were left to plunder its treasure horde and, of course, recover our own items.
